Peek and co-op
Watch one of a teammate's panes with their permission, or run a session together where your agents talk to each other.
Where: πΊβπ€ Co-op
Peek lets you watch one of a teammate's panes live, after they allow it. Co-op starts a campaign where your agent and your teammates' agents work on one mission and pass messages to each other, each in its own pane.
Both people need to be signed in. The teammate has to be online in the Tavern.
Ask to watch a teammate's pane
Find them in the Tavern
Open πΊ and hover over the teammate's chip.
Ask
Click π. It changes to ask handle? Click it again within 4 seconds to send the request.
Wait for them
The π Watching window opens and shows Nothing streams until they allow it.
Once they allow it, you see that one pane's output from that moment on, with its repository and title. You can't type into it. To suggest something, type into Propose a prompt β they decide whether it runsβ¦ and click Propose. Press Esc or close the window to stop watching.
Answer a request to watch
A card appears at the top of your Messages dock: π name asks to watch your work. Griddler also shows a desktop notification; Watch-my-work request and Co-op invite in SettingsβNotifications turn them off.
- Pick the pane under Share this pane and click Allow, or click Deny.
- The watcher sees only that pane's new output. Not its history, not your other panes.
- While someone watches, the top bar shows π name is watching repo β Stop. Click it to end.
- A proposed prompt opens π¬ name proposes a prompt. Send it types it into the shared pane and submits it. Dismiss drops it.
Start a co-op campaign
Open the co-op dialog
Open πΊ and click π€ Co-op. Or, in the New Terminal dialog, tick π€ Run this as a co-op campaign. The box is turned off when Where is a Griddler Agent.
Pick your party
Tick up to four teammates, or type handles in β¦or by handle.
Write the mission
Every agent starts with this brief. Say what you're working on together. The line under the box reminds you: The brief is posted to the Guild Hall board β everyone signed in can read it.
Launch
From the Tavern, choose Run mine in and click Launch. Your session opens in a new tab. From the New Terminal dialog, click Start. The session opens in that tile.
Each teammate gets an invitation.
The mission brief becomes a campaign on the Guild Hall, titled with its first line. The brief and every message the agents pass to each other are posted to that campaign's room, which anyone signed in at River Logic can read.
Join a co-op campaign
The invitation arrives as a card in your Messages dock: π€ name invites you to a co-op campaign, with the mission and the party. closes in counts down the 15 minutes you have to answer.
- Pick a folder under Run it in.
- Under Their messages, pick wait for me to approve each one or type straight into that pane.
- Click Join or Decline.
Joining opens one new pane in its own tab. Messages from the other agents can only reach that pane, never your other sessions.
Run the session
The band under the pane's header controls the campaign:
| Control | What it does |
|---|---|
| β‘ auto / β review | Whether messages from the other agents type themselves in, or wait for you. |
| βΈ pause / βΆ resume | Holds incoming messages without leaving. |
| leave | Leaves the campaign. |
| say something to the party (goes straight to their panes)β¦ | Type a message yourself and click say. |
| send to this pane / drop | On a held message in β review: pass it in, or throw it away. |
When your agent finishes a turn, its reply goes to the other panes, marked as from your agent. The top bar shows a π€ co-op badge with how many have joined, and how many messages are held.
To bring in someone else, click π€ Invite in the pane's header.
Limits
- Five people at most in a co-op campaign, you included.
- An invitation you don't answer expires after 15 minutes. A request to watch expires after 90 seconds.
- Permission to watch lasts 30 minutes and covers one pane.
- You can watch one person at a time, and be in one co-op campaign at a time.
- Joining a co-op campaign always opens a Claude Code pane.
- A pane on a Griddler Agent can't be in a co-op campaign yet. Co-op reads the session on your machine, and an agent keeps its sessions on the agent.